Great Idea, needs a little work, for instance I had some trouble with the movement at times like walljumping. you may want to try lessening the fall time when you take a hit, it seems if you dont time it just right, you can be hit again as soon as you are done flashing and it doesnt leave much retaliation time. otherwise this has awesome potiential and I do like the concept of rpg chess.
Great work, want more like this.